Sunday, October 20, 2013

Class 7, Assignment 4: Sketchup Toolbar Series

SketchUp Tutorial: Selections



Double clicking to select the entire object.


Dragging a selection group to select multiple objects at once that are all next to each other and all encompassing of everything in the selection window. 


Using the shift key to select multiple objects at once. This can be used to select more than one object where the dragging selection would not work--such as wanting to select some objects in a space but not others.

SketchUp Tutorial: Components




I'm making one object a component and one object a group to see the differences in how they act in SketchUp.



Making changes to the object that was made a group only modifies the one instance of the group. 


Making changes to the object that was made a component modifies all of them at once.

SketchUp Tutorial: Paint Bucket



Opening the paint bucket and looking at materials available.


Choosing different materials.


The home button allows you to see what materials you've used in your scenario. That seems like it would be helpful for a complicated model.

SketchUp Tutorial: Eraser



My scenario.


You can see here that I've erased some edges in the circles that were the intersection of both circles and the intersection of one of the circles with the square.


Here I've hidden the edge that was in the intersection of the large circle and square, but not erased it. I then was still able to paint the space inside because the line still exists.

SketchUp Tutorial: Rectangle



Drawing different rectangles. For the one on the right, a diagonal line appeared as I was creating it to show that I had dimensions of a square. You can still see the selection noting that it is a square. 


Creating rectangles on different planes. 

SketchUp Tutorial: Lines





When drawing lines, different reference points appear to help you draw the exact line you're looking for.

SketchUp Tutorial: Circle/Polygon



Creating circles and polygons of different sizes.


Testing the differences between the same number of sided circle and polygon.


You can see that the difference is that the circle (on the left) has smoothed edges and the polygon has more apparent edges. Also by right clicking on the object (in this case the circle), I can get the entity information including the radius and number of segments. I could even change the radius here if I wanted.

SketchUp Tutorial: Arc


 Creating an arc first by picking the two end points as though drawing a line.


Then draw the size of the arc.


Drawing connected arcs by starting each one at the end point of the one before it. The biggest one you can see I changed the number of sides of the arc. 

SketchUp Tutorial: Freehand





I drew a giant weird shape, but what was helpful was that similar to all the other objects you'd draw, sketchup did register the actual intersecting shapes that came from my freehand.



Also helpful is that it does have similar reference point markers like if you were using one of the shape tools to point out things like the midpoint. 

SketchUp Tutorial: Move





Be mindful of the space and objects around you, as here you can see I've moved the windmill into the middle of the rectangle I was moving toward.


Also be mindful of the place that you start the move from, even if you aren't starting at a specific object, even white space is used as a starting reference point and you can end up with objects that move through 3D space differently than you expected.

SketchUp Tutorial: Push Pull




I used the push pull feature to make the opening of the door by pushing it past the parallel back of the model. 


Using the push pull feature, I was able to pull one rectangle on the right side of the door, and then just double click the other side to match the right side quickly. 


SketchUp Tutorial: Rotate



Rotating in reference to another object.


Auto-selecting an object with the rotate tool.

SketchUp Tutorial: Follow-Me



First I select all of the edges that I want my rectangle to follow. 


Then I used the Follow-Me tool to run the rectangle across all of the edge space that I had selected above. Much simpler than having to do that myself.

SketchUp Tutorial: Scale



Rotate for flat objects. 


Rotate for 3D objects.


Here you can see that I'm not scaling it proportionally on all sides like I was in the screen before, this time I am scaling it in reference to only two sides. 

SketchUp Tutorial: Offset



First I offset the entire rectangle that I want to make into a door, but you can see that now I've created more work for myself since I'll need to remove the extra offset that just went into the ground.


If I preselect just the three sides of the door that I want offset, I can just get those so then I won't have to erase anything.


Also neat is that if I offset one square in my window, I can select the other squares and just double click then with the offset and it will offset them all mirroring what I just did. 

SketchUp Tutorial: Tape Measure



The tape measure tool can be helpful when you're looking to create an object a certain distance away from something else already in the model. I created two guides from the tape measure tool a specified distance from the door and wall. 


Then I created a rectangle where the edges lined up to the tape measure where needed. Now I can remove my guides. 

SketchUp Tutorial: Dimensioning



Adding dimensions.


Changing the settings of specific dimensions.

SketchUp Tutorial: Protractor


Using the protractor tool to find where the line would be for an angle up relative from the top of my house model. 


Or, instead I could pick a specific angle that I want to reference.

SketchUp Tutorial: Text & 3D Text


Adding text to the model.



Changing some of the settings on the text in the model.

Here I created some 3D Text that has real geometry in the model. 

SketchUp Tutorial: Axes


Setting a new location. 


 Resetting back to the original point.

SketchUp Tutorial: Navigation



Here is the position/view I am starting at. 


First I am orbiting to view a different side of the model.


Next I zoomed out to see the entire model.


Then I panned the view so that the building was in the far left side of my screen. 

SketchUp Tutorial: 



Here I selected a field of view right in front of my model. You can see the eye height is set to the default and I got to look around as if I was viewing from that spot at that height relative to the spot I selected from.

SketchUp Tutorial: Walk



Here you can see in the middle of my screen that I'm walking toward my model. 

SketchUp Tutorial: Sections



I created a section out of a model house. 


Then I created a group from the slice so that I could continue working on the edges I had just sectioned. 














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