Sunday, September 29, 2013

Class 4, Assignment 2b: OpenSim Navigation

In the tutorial video we watched on this topic, most of the functionality is relatively the same. In the screen shot below, I have the camera settings available. 

The button that is the second from the right is what sets the view into first person or mouse view. In osgrid, it also means that your mouse actually controls the way that the avatar looks and interacts with the world. The next left most option in the camera control palette is the zoom control, which allows a user to actually select a spot to focus and zoom in on. Next is the setting to return the camera to rear view behind the avatar in third person. Beside that to the left is a setting to move the camera to the side of the avatar and last, to the left most side turns the camera around to face the avatar. The two sets of arrow options in the palette are settings to manually change the camera view. The one on the left controls the direction the camera faces in regards to the front or back of the avatar and the angle of the camera looking up or down. The one to the right controls the camera's placement in space above or below, or to the left or right of the avatar. This can help the user navigate better depending on the space and objects around them. 

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